Struct libdonet::hashgen::DCHashGenerator

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pub struct DCHashGenerator {
    hash: i32,
    index: u16,
    primes: PrimeNumberGenerator,
}
Expand description

The following is an excerpt from Panda3D’s source:

We multiply each consecutive integer by the next prime number and add it to the total. This will generate pretty evenly-distributed hash numbers for an arbitrary sequence of integers.

We do recycle the prime number table at some point, just to keep it from growing insanely large, however (and to avoid wasting time computing large prime numbers unnecessarily), and we also truncate the result to the low- order 32 bits.

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§hash: i32§index: u16§primes: PrimeNumberGenerator

Implementations§

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impl DCHashGenerator

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pub fn add_int(&mut self, number: i32)

Adds another integer to the hash so far.

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pub fn add_blob(&mut self, blob: Vec<u8>)

Adds a blob to the hash, by breaking it down into a sequence of integers.

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pub fn add_string(&mut self, string: String)

Adds a string to the hash, by breaking it down into a sequence of integers.

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pub const fn get_hash(&self) -> DCFileHash

Trait Implementations§

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impl Default for DCHashGenerator

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fn default() -> DCHashGenerator

Returns the “default value” for a type. Read more

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